Best Racing Games For PC: Race to the End
It's difficult to choose the best racing games for PC. Many factors go into this genre; it's not just about graphic fidelity and spine-tingling sound design, though both are helpful; it's also about immersing you in the action so that you're in the driver's seat, strained from the speeding asphalt. A high-quality racing game just feels right, whether you're perfecting your timing for a flawless gear shift or kicking out the back end for a sublime drift.
We, therefore, have some frantic PC games for those of you who simply want to jump in and fire up the engine of a superb racer, whether that's an intricate sim or an arcade thriller. The best PC racing games have a rich history that dates back to the 1980s.
The top racing games are listed below. You can play challenging simulations like the hardcore Project CARS 2 and quirky games with unique body-hopping mechanics like the criminally underrated Driver: San Francisco. Check out our handy list if you want to advance your driving simulation experience.
Forza Horizon 5
The newest open-world arcade racer from Playground Games moves the party from the British Isles to Mexico. With open desert roads, charming Mexican towns, and breathtaking canyons, Forza Horizon 5's map is 50% bigger than Horizon 4's UK.
In Horizon 5, which builds on the previous games' stunning seasonal effects that breathe life into the environment, you have to deal with storms that can suddenly whip up fierce winds. Not much has changed besides the new weather, but that's no bad since Playground Games has thoroughly mastered the racing game genre.
A variety of quick and stylish vehicles, from customized dune buggies and pick-up trucks to one-of-a-kind hypercars, can be used for traditional races, co-op campaigns, stunt jumps, season championships, and endurance tests.
There is a tonne of content to keep you coming back; as in-game seasons change every week, new events appear alongside them to complete. These events reward you with exchangeable points that you can use to buy exclusive cars.
Dirt Rally 2
The racing game Dirt Rally 2.0 is not for you if you don't know your pace notes from your driveshaft. Try Dirt 4 instead if you want a more relaxed driving experience and just want to get from A to B a little faster than you would typically be on your daily commute.
In Rally 2.0, if you can't handle the varied terrain and hairpin bends, you'll be crashing into a tree in no time. In contrast to more casual racing games, failure occurs frequently, and even the slightest mistake will result in harsh punishment.
The sensory overload from loud crashes feels like a flashbang has just gone off on your bonnet. The procedural track-generating system, Your Stage, also falls short of expectations set by earlier games.
Instead, every race is painstakingly handcrafted, luring devoted spectators to commit every evil turn to memory. You can only master Dirt Rally 2.0 that way, and if you don't adopt its obsessively narrow vision, you'll come in last.
Shift 2
Of all the best racing games for PC on this list, Shift 2 may offer the best balance between realism and player accessibility. It's not just the menacing yet capable handling of the car; it's also how it consistently considers what players need to perform at a high level.
Shift 2 has a dynamic view that subtly alters depending on the context, instead of locking your sight while looking out over the hood or demanding that you pay for TrackIR to let you turn your head.
Your view changes slightly as your driver avatar turns right into the apex as you approach a gentle right-hand corner. Your opinion swings a little more for a sharper corner so you can see what you're driving into, but it doesn't feel disorienting. It seems appropriate.
Even the depth-of-field is given careful consideration. Although it may sound gimmicky, everything feels as natural as operating a car. Shift 2 does a fantastic job of conveying the excitement and accomplishment of performance driving.
Project Cars 2
You may have noticed that real cars don't frequently veer into the curb when you dare to combine steering and acceleration inputs. They do a pretty good job of going around corners; it almost seems like an engineer thought about the issue during the design process.
Please understand that this is not a virtual Scalextric track; mistakes are still possible, and traction is far from perfect. But most importantly, you aren't penalized for these errors by taking a swift tumble into the nearest trackside barrier (at least, if you play with a wheel – pad control is still a little oversensitive).
Besides adding more vehicles to the car selection and improving the career mode without sacrificing the appealing freedom of choice pioneered by the previous game, the studio made several other changes in this sequel.
However, the game's incredible weather system is the most spectacular update. To create the best weather effects and wet weather driving we've ever experienced in a racing game.
TrackMania 2: Canyon
Any genre vet will tell you that an excellent track design is crucial to any high-quality racing game. Tracks in TrackMania 2: Canyon takes on a terrifying, Hot Wheels-inspired new meaning, whereas, in most games, a hairpin bend, g-force-laden camber, or high-speed straight might suffice.
The TrackMania series distinguishes itself from other arcade racers with wide barrel rolls, nearly impossible jumps, and floating platforms that stick up two fingers to physics. The real heart of TrackMania 2 is online, where other people's brilliant, complicated inventions take center stage.
The rivalry is ferocious and frenetic. An entertaining highlight reel of missed jumps and unexpected turns can quickly emerge from a race. You can lose hours playing a multiplayer game with the racing mechanics because it's so easy to pick up and play.
Driver: San Francisco
This game ought to serve as the gold standard for all arcade racers. Steve McQueen would be Driver: San Francisco if Steve McQueen were digitally recreated and made into a video game. Although Driver: SF includes vehicles and influences from many eras, it takes a '70s-inspired approach to everything.
It adores American muscle, roaring engines, screeching tires, and San Francisco's absurdly steep hills and winding roads. It has some of the best event variety and possibly the best soundtrack of any racing game.
The conceit is also one of the most original in the genre. Instead of being restricted to one vehicle, you can easily switch your car to another on the road by pressing a button. Therefore, in many races, the vehicle you finish in may not be the one you began with.
In car chases, you'll learn quickly to teleport through traffic to engineer various automobile mishaps to annoy your adversaries. It's peculiar, distinct, and consistently enjoyable. As we've previously stated, there are many lessons that contemporary racers can take away from Driver: San Francisco. They don't make them like this anymore.
F1 2020
F1 2020 is the most demanding, complete, and engaging entry yet in a decade-long series. It is an uncommonly thorough overhaul at a time when other annualized sports games are phoning it in.
This year's significant addition is the choice to begin career mode as both a team boss and a driver, adding a dash of management sim to what is still the best F1 racing game available. This is in addition to meticulous adjustments to the excellent driving and two new tracks. Drivers are given a score out of 99 for experience, racecraft, awareness, and pace in the game's first driver rating feature.
Race: Injection
SimBin were sim racing kings in the mid-2000s, but the studio seems to have lost its way somewhat with the dubious free-to-play RaceRoom Racing Experience. Their signature title, Race: Injection, is a compilation of their previous work, including the GTR series and Race 07.
These are challenging games, but the World Touring Car Cup's race-modified sedans should make the transition to competitive racing easier. The slightly more manageable speed and difficulty of the WTCC is a great place to learn the tracks and SimBin's excellent physics because even a racing Honda Accord is still a Honda Accord.
However, this package offers a variety of brilliantly recreated muscle cars, endurance vehicles, and open-wheel racers that each present different driving challenges. Unfortunately, the Race series was also getting on in age even as Injection was released, and the outdated technology it is based on is evident.
Assetto Corsa Competizione
This racing game will appeal to die-hard fans of the genre and surpass Assetto Corsa in almost every category, which is a challenging feat. There are now very few bugs to fix in Competizione's 1.0 release after it took some time to work through the turmoil of Early Access.
Assetto Corsa Competizione differs from its predecessor in more ways than just having an endurance racing license. With session types like Free Practice, Hot Lap, Superpole, Hot Stint, Quick Race (one race up to one hour), Sprint Race Weekend (with up to two practice, two qualifying sessions, and two races up to one hour in length), and Endurance Race Weekend, it features offline career, custom championship, custom races, and special events gameplay modes in addition to online multiplayer.
In offline modes, races can be saved and continued mid-session. Depending on the player's choice of series and season, offline grids are automatically chosen. Creating series like the Porsche Carrera Cup, Lamborghini Super Trofeo, or Audi R8 LMS Cup is possible by converting races into single-make sessions. Unless otherwise specified by server settings, choosing a car in multiplayer is free.
iRacing
So here we are the supreme authority in virtual racing. iRacing muddles the distinction between work and play. Its cars and tracks are meticulously recreated, and the league racing rules are as strict as any found in a racing club or at a track event anywhere in the world.
This racing game is for those who are ready to put in the time necessary to prepare for the real thing. It represents perhaps the apex of David Kaemmer's career as the Papyrus Legend.
That name alone is enough of a recommendation for those who got our start playing the best racing games for PC like Grand Prix Legends and IndyCar. Even though iRacing costs $50 a year, it offers better value than many MMOs. You should also check out the top PC MMOs.
Graphics are not emphasized at all. However, its rewards are intended for a particular, picky set of players. This is where you go when you've outgrown the Codemasters games, and even things like Race: Injection are getting a little old. Also, a great VR experience is playing iRacing.
Burnout Paradise
Open-world racing video game Burnout Paradise was created by Criterion Games in 2008 and released by Electronic Arts for the PlayStation 3, Xbox 360, and Microsoft Windows. Additionally, it was made available through Games on Demand on the Xbox Live Marketplace and the PlayStation Store.
Later, it was incorporated into the Platinum Hits and Greatest Hits game collections, and in November 2016, the Xbox One was given backward compatibility. It is the first Burnout video game to be made available for Windows.
The "Paradise City" of the video game Paradise is a made-up open world where players can engage in various kinds of races. Additionally, players can compete online in "Cops and Robbers" and other game modes.
The game is a "complete reinvention" of the Burnout series, claims Alex Ward, creative director at developer Criterion Games. He added that "they needed to create a truly next-generation game from the ground up" to "create truly next-generation gameplay."
Day and night cycles were initially absent from the game, but the "Davis" software update later added them. Other real-time adjustments include automatically filling the vehicle's boost meter when passing through a gas station's forecourt and repairing it when passing through a repair shop's forecourt.
Need For Speed: Hot Pursuit
The racing game Need for Speed was released in 2010 for the PlayStation 3, Xbox 360, Wii, Microsoft Windows, iOS, Android, WebOS, and Windows Phone. It was created by Criterion Games and published by Electronic Arts. Exient Entertainment created the Wii version.
The sixteenth Need for Speed game, Hot Pursuit, was released in November 2010 for physical distribution and in December 2010 for digital distribution. Hot Pursuit offers a full career mode for the police and racing characters, allowing players to choose between the two. P
olice and racers are compared to "a dog chasing down a rabbit," with the police being more robust and the racers being faster. Criterion estimates that the game's single-player portion takes between 12 and 15 hours to complete, but it has a lot of replay value.
Most vehicles come in racer and police versions, but a few are unique to each side. However, Ferrari vehicles, which have been conspicuously absent from all other Need for Speed games since Hot Pursuit 2 but were last seen in a Shift DLC pack, are also missing from Hot Pursuit. As opposed to earlier Need for Speed games, which used generic, fictional models, the traffic cars in this installment are vehicles.
Forza Motorsport 7
The 2017 racing video game Forza Motorsport 7 the tenth in the Forza series was created by Turn 10 Studios and released by Microsoft Studios. On October 3, 2017, it was made available for Windows 10 and the Xbox One console family, with early access for those who had pre-ordered the game's Ultimate and Deluxe editions.
A fictional street circuit in Dubai is one of the new circuits in Forza Motorsport 7. Several tracks from Forza Motorsport 4, such as Maple Valley Raceway, Mugello Circuit, and Suzuka Circuit, also return.
At launch, Forza Motorsport 7 offers more than 200 different track configurations across 32 locations, including all of Forza Motorsport 6's sites, and over 700 vehicles, including new Forza Edition vehicles primarily carried over from Forza Horizon 3. Dynamic weather (previously seen in Horizon titles) and customizable drivers are two elements that are new to the Motorsport game.
Asphalt 8: Airborne
ExoticBikes and Gameloft Barcelona produced Asphalt 8: Airborne, a 2013 racing video game in the Asphalt series, which Gameloft published. It became available for iOS and Android on August 22, 2013. On February 26, 2018, Asphalt 9: Legends, the game's replacement, was unveiled.
The ability to execute a "Perfect Nitro" replaces the "Adrenaline mode" in Asphalt 6 and 7. A tiny red zone appears in the boost bar when the player presses boost. When the boost meter is in the red area, pressing the boost once more will cause the car to accelerate even more quickly.
This acceleration will continue until the player runs out of growth, brakes, crashes, or hits a ramp. There are currently more than 343 vehicles in Asphalt 8: Airborne, including 11 that have been removed or are no longer obtainable. The Dodge Dart GT, the player's entry-level vehicle, is used at first.
The list includes fictional cars like Gru's from the Despicable Me series, SUVs like the Ford F-150, supercars like the Lamborghini Centenario LP770-4 and Koenigsegg Jesko, Formula One cars, and supercars like Lamborghini Centenario LP770-4. The game now includes motorcycles for the first time since Asphalt 6: Adrenaline, following an update in August 2017.
Wreckfest
The racing video game Wreckfest was created by Bugbear Entertainment and released by THQ Nordic. Wreckfest is referred to as the FlatOut series' spiritual successor and a hybrid of FlatOut, Destruction Derby, and the cult 1989 PC racer Street Rod.
The game engine's use of soft-body damage modeling, which enables location-based damage that realistically affects vehicle driving dynamics, is a standout feature. The game's Windows version was released in June 2018 after a four-year early access period during which it was known as Next Car Game.
The PlayStation 4 and Xbox One, which had previously been delayed, were then released in August 2019. Arrangements for the PlayStation 5 and Xbox Series X/S, as well as the Nintendo Switch, were released in 2022.
The game has many different gameplay elements, such as banger racing and demolition derby. The racing gameplay follows the same basic principles as most contemporary racing games, like Need for Speed or Gran Turismo. In a race or the demolition derby, the player controls a car to win the race or come out on top.
The player can select a vehicle and one of several assist levels before entering an event (whether to use a manual or automatic transmission, ABS, AI difficulty, etc.). Additionally, players can customize, upgrade, and buy and sell vehicles. Three game modes are available: career, multiplayer, and custom events.
Asphalt 9: Legends
A racing video game from 2018 called Asphalt 9: Legends was created by Gameloft Barcelona and released by Gameloft. It is the ninth primary installment in the Asphalt series and was released on July 25, 2018.
There are several new and improved features compared to previous entries, including a prestigious car lineup, unique control schemes, such as the autopilot mode called Touch Drive, and race modes, as well as the, reimplemented "shockwave nitro" from Asphalt 6: Adrenaline. Compared to Asphalt 8: Airborne from 2013, the graphics are thought to be noticeably better.
With observable differences in graphics and design, Asphalt 9's gameplay is comparable to that of the other Asphalt Games. When the game was soft launched, 48 cars were featured; however, four new cars were added for the worldwide release, bringing the total to 52 vehicles.
Several new race tracks are included in the game, including ones in Cairo (including Giza), the Himalayas, Wyoming (which is referred to as the United States Midwest), Scotland, the Caribbean, Auckland (featuring street circuit-inspired aesthetics), Buenos Aires, and Greenland.
Several locations from earlier games in the series are also revisited, including San Francisco, Rome, Shanghai, Osaka, New York, and Nevada. Additionally, there are "Special Events," which debuted in December 2018 with the Bugatti Chiron special event.
Need For Speed Heat
The 2019 racing video game Need for Speed Heat, also known as NFS Heat, was created by Ghost Games and released by Electronic Arts for Microsoft Windows, PlayStation 4, and Xbox One. The game's reviews from critics were mixed.
The player (voiced by Andrew Lawrence for the male player and Jamie Gray Hyder for the female player) arrives in Palm City for the SpeedHunters Showdown. This citywide event attracts racers who participate in legal street races during the day and illegal ones at night. The High-Speed Task Force leader, Lt. Frank Mercer (Josh Coxx), declares his intention to detain every street racer in the city.
The BMW M3 GTR that Mercer uses to try to flee turns out to be the M3 Hero's vehicle from Need for Speed: Most Wanted when Mercer is left for Torres, who pulls her gun in response to his threats and is then implied to have shot him, the player chases after him and totals his car.
Need For Speed: Most Wanted
Open-world game Need for Speed was created by Criterion Games and released by Electronic Arts. Need for Speed: Most Wanted U, the Wii U version of the game, was released in 2013 and is the nineteenth installment in the Need for Speed series.
It was initially released in North America for Microsoft Windows, PlayStation 3, Xbox 360, PlayStation Vita, iOS, and Android in 2012. Instead of the Hot Pursuit reboot that Criterion Games previously created, the game took the Most Wanted intellectual property.
The gameplay is modeled after the Need for Speed franchise's first Most Wanted game. There are also races called ambushes, where the player is initially surrounded by police and must flee from them as quickly as possible.
A few best racing games for PC incorporate police, who use various vehicles and strategies to stop the player's car and take them into custody, much like in the first Most Wanted game.
Need For Speed
Need for speed is a virtual, open-world racing video game developed by Ghost Games and released by Electronic Arts in November 2015 for the PlayStation 4 and Xbox One. It was made available on Origin for Microsoft Windows on March 15, 2016. It is the twenty-second episode and a reboot of the Need for Speed series.
The first demo of the Need for Speed pre-alpha build was shown during EA's press conference at E3 on June 15, 2015. The customization of a Subaru BRZ, which demonstrated the new and improved customization system, and the 'action camera,' later identified as one of the five different camera angles, are all included in the E3 presentation.
Players can earn rewards by participating in any of the five gameplay types—Speed, Style, Crew, Build, and Outlaw—to advance through the game's five intersecting storylines. The player and a small, ragtag group of racers wait to be noticed by one of the game's five icons; they are all real-life figures from motorsport and street racing.
Split/Second
The arcade racing video game Split/Second, released in Europe as Split/Second: Velocity, was created by Black Rock Studio and distributed by Disney Interactive Studios for Microsoft Windows, PlayStation 3, and Xbox 360. The game was first released in May 2010 and then in June 2011 for OnLive.
Players participate in a virtual reality television show that features a variety of events that each center on remotely triggered driver actions known as "power plays" that cause destructible environments.
In Split/Second, players compete in a fictitious reality TV show where contestants compete for cash and notoriety. Players can increase their "power play" meter at any time during a race by engaging in driving maneuvers like drafting other cars and drifting, as well as stunts like jumps and midair overtakes.
Special events that hinder other players, make temporary shortcuts available, or completely alter a section of the racecourse can be triggered as players fill up their meter.
RaceRoom
For Microsoft Windows, Sector3 Studios (previously SimBin Studios) and RaceRoom Entertainment AG have created the free-to-play racing simulator RaceRoom Racing Experience. Through accurate car and track models, realistic car behavior, and sounds, they hope to deliver an authentic racing experience.
Players can choose from various free-to-play race cars and tracks to drive on in the game's multiplayer and single-player game modes. Users can access premium game content for free through sponsored competitions and other free-to-play events.
Multiplayer races, custom championships, single races against AI, practice, leaderboard challenges, and online competitions are just a few game modes that RaceRoom offers. The simulation also includes a platform for the players' activities and an online portal that tracks player statistics and leaderboard entries.
Forty-nine fully licensed vehicles from 42 manufacturers are available in the touring, GT, open wheel, fourth generation Group 5, sport, Hillclimb, and history classes. RaceRoom would be adding a new car pack to replicate the 2021 DTM Championship, it was announced in March 2022. The Ferrari 488 GT3 EVO 2020 and the McLaren 720S GT3 are two brand-new vehicle models unveiled alongside the pack.
Grid Autosport
The racing video game Grid Autosport was created by Codemasters for platforms including Android, iOS, Windows, Linux, PlayStation 3, Xbox 360, and Linux. The third game in the Grid series is this one.
Following the release of Grid 2, which Codemasters felt was not as well-received by the company's core fanbase as it hoped, it seeks to return the series to "more authentic racing games."
In Grid Autosport, the player takes on the role of a racing driver and has the option to begin and develop their racing career via the single-player Career mode, compete against other players online via the Online multiplayer mode, and tailor their racing experience (vehicle, circuit, race type, difficulty, etc.) via the single-player Custom Cup mode, and compete against other players via the multiplayer Split Screen mode.
The modern BTCC, Stock Car Brasil, and V8 Supercars of the Touring discipline, like the Chevrolet Cruze, and the current and vintage GT cars of the Endurance discipline, like the Mercedes-Benz SLS AMG GT3, are a few of the vehicles on offer that stands out.
rFactor 2
The 2012 release of rFactor 2 for Windows came from Image Space Incorporated (which changed its name to Studio 397 in 2016 and was acquired by Motorsport Games in 2021). Similar to its predecessor, rFactor, rFactor2 is made to be customized and used by professional racing teams for the development of race cars and driver training.
Most real-life professional racing teams, car engineers, and simulation facilities prefer to use rFactor two and its predecessor because of its highly sophisticated and accurate simulation of vehicle dynamics.
The drivers who triumph in the Gran Turismo Academy competition are also trained using rFactor 2. One of rFactor 2's most notable features is Real Road. During a race, the player and the AI dynamically lay rubber in real time on the track surface.
The rubber can be used in subsequent sessions. This necessitates that during a race weekend, the player constantly adjusts to changing track conditions. This means more grip will always be available during a dry race weekend.
Need For Speed: Payback
Need for Speed Payback is a racing video game for Microsoft Windows, PlayStation 4, and Xbox One that was created by Ghost Games and released by Electronic Arts. It is the 23rd entry in the Need for Speed franchise. On June 2, 2017, a trailer introducing the game was released.
A racing game called Need for Speed Payback is set in an open-world setting called Fortune Valley, a made-up version of Las Vegas, Nevada. With three playable characters (each with a unique set of skills), it focuses on "action driving" and uses teamwork to execute action movie-style sequences.
Seventy-four different vehicles with downloadable content are included in Payback. Due to licensing issues, Toyota, Scion, and Ferrari are not present in the game. Following their absence from the 2015 release, Aston Martin, Audi, Buick, Jaguar, Koenigsegg, Land Rover, Mercury, Pagani, and Plymouth made a comeback, while Alfa Romeo, Infiniti, Mini, and Pontiac were added via downloadable content.
Hill Climb Racing
The Finnish video game developer Fingersoft released Hill Climb Racing in 2012 for Android, iOS, Microsoft Windows, and Windows Phone. It is a 2D physics-based racing game. It was initially developed by Toni Fingerroos, the company's founder, and is its most well-known item.
Driving through a hilly landscape under the player's control, collecting coins along the way to spend on vehicle upgrades while keeping an eye on the driver's head and the vehicle's fuel supply.
Utilizing the non-realistic physics and just the Gas and Brake pedals, Hill Climb Racing's goal is to travel as far as you can through increasingly challenging racing stages while collecting coins. Instead, while the player is in midair, pressing these pedals will cause the vehicle to rotate, allowing them to choose the angle at which they land.
Fuel can be replenished by picking up gas cans or batteries. To earn more coins, the player can perform stunts like driving the vehicle in the air for an extended period or flipping it over. After the race, these coins can then be used to buy upgrades or unlock new stages and cars like a monster truck, dirt bike, tank, and Santa's sleigh.
Need For Speed: Shift
The thirteenth installment of the racing video game, Need for Speed, is called Shift. In 2009, Slightly Mad Studios and EA Bright Light collaborated to create it. Electronic Arts then released it for Microsoft Windows, PlayStation 3, Xbox 360, PlayStation Portable, Android, iOS, Symbian, Windows Mobile, MeeGo, and J2ME.
Shift, which targets a niche gaming audience, returns to the touring-car simulation design of its predecessor, Need for Speed: ProStreet, from 2007. Despite having similar gameplay, Shift recreates car handling much more realistically than its predecessor and lacks a narrative.
The player completes two laps of the Brands Hatch racetrack to gauge their skill before beginning the career mode. There are 19 tracks, including authentic ones like Brands Hatch, Nurburgring Nordschleife, Road America, Spa, Silverstone, Willow Springs, Donington Park, Autopolis, and Mazda Raceway Laguna Seca.
There are four tiers of more than 60 cars in total. Tier 1 denotes entry-level sports and luxury vehicles such as the Audi TT and Infiniti G35, tier 2 denotes mid-level performance vehicles such as the BMW M3, tier 3 denotes supercars such as the Lamborghini Gallardo, and tier 4 denotes hypercars such as the Bugatti Veyron or Pagani Zonda R.
Grid Legends
A racing video game called Grid Legends (stylized as GRID Legends) was created by Codemasters and released by Electronic Arts. The Grid franchise's fifth film is this one. On February 25, 2022, the game was made available for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S.
More than 130 racetracks can be found in Grid Legends, including street circuits in cities like San Francisco, Paris, London, and Moscow, real-world tracks like Brands Hatch, the Indianapolis Motor Speedway, Suzuka International Racing Course, and the return of Mount Panorama Circuit.
In the game, you can choose from more than 100 different vehicles to compete in ovals in arenas, street circuits, or off-road tracks. These vehicles include touring cars, semi-trailer trucks, open-wheel cars, stadium trucks, drift cars, and even electric vehicles.
Players can now design their races with unique routes, challenges, vehicle restrictions, and rules for the first time in the series. The game features a story-focused career mode called "Driven to Glory" for the first time in the series, inspired by Netflix's documentary, Formula 1: Drive to Survive.
Sonic And All-Stars Racing Transformed
A kart racing video game called Sonic & All-Stars Racing Transformed was created by Sumo Digital and released by Sega. It was released in November 2012 for the PlayStation 3.
In the kart racing game Sonic & All-Stars Racing Transformed, players compete against each other using more than 20 characters from different Sega franchises, including Sonic the Hedgehog, Jet Set Radio, and Space Channel 5. It has updated gameplay mechanics over the previous game.
In a race, vehicles can switch between car, boat, and plane modes at specific times. In the car mode, which plays similarly to the previous game, players can gain a boost by performing tricks in the air or drifting around corners. All major Sonic & All-Stars Racing Transformed versions include 24 characters, one of which is downloadable content.
GTR 2- FIA GT Racing Game
Sports car racing simulator GTR 2: Blimey created FIA GT Racing Game! Games and SimBin Studios (later Sector3 Studios) was released for the x86 PC by 10tacle Publishing. It is a follow-up to GTR.
With more than 140 highly detailed cars from the GT and NGT classes and 34 unique track layouts, the game simulates the official 2003 and 2004 FIA GT Championship racing series. The game has won much praise since it was released in September 2006.
The GTR physics engine has been extended to include realistic physics, dynamic lighting, damage modeling, three game modes (Novice, Semi-Pro, and Simulation), open practice, race weekends, championships, time trials, endurance race events (including the Spa 24 Hours), and driving lessons.
GTR 2's custom content creation feature is one of the game's many selling points. This has produced a sizable player base that builds new race cars and venues.
F1 2018
The official video game of the Formula One World Championship was created and released by Codemasters under the name F1 2018. All twenty drivers, ten teams, and all twenty of the calendar's twenty-one circuits are represented in the game.
This was streamlined in F1 2018 as research by Codemasters revealed that players were losing interest in the game before the car's development cycle was finished. F1 2018 includes "Classic Cars," Formula One vehicles from earlier seasons, just like previous titles.
The game features much older cars from the 1970s, including the 1972 Lotus 72D that Emerson Fittipaldi used to win his first world championship, the McLaren M23 and the Ferrari 312T that James Hunt and Niki Lauda drove during the 1976 championship and the Brawn BGP 001 that Jenson Button and Brawn GP used to win the 2009 World Drivers' and World Constructors' Championships, as well as the Williams FW25 that Juan Pablo Montoy F1 2018 includes all of the Classic Cars that were showcased in F1 2017.
Conclusion
The best racing games for the PC are listed above. Why not intensify your feelings of agitation and impatience if all this speedster action has you restless and impatient by researching the top upcoming PC games? The racing game genre has consistently been the most well-liked over the years, and many excellent titles have been released for PCs.
FAQ's
Now that Forza Motorsport 6: Apex has been released, Microsoft is ready to let that cat out of the bag (sort of; the Seattle Times may have jumped the gun). Later this spring, it will debut on the Windows 10 platform and be available for free to play.
The best Project Cars game to date is reportedly Project Cars 2. It was innovative in every way, especially regarding graphics and realism.
Assetto Corsa Competizione is a game still under development and will receive several updates. By 2022, players who purchase the game's special launch edition will be able to play one of the most realistic racing simulations available.
Racing simulation games, arcade racers, and everything in between are all included in this ranked list.
- F1 2020,
- Forza Horizon 5,
- Forza Horizon 6,
- Burnout Paradise
- Forza Horizon 4